Here is a screenshot of the project so far. The yellow sphere denotes the location of the cursor in the modeling area. The user can create blocks, and move them around the 3D area using this augmented mouse.
Mapping the location of the input device to a point int the drawing area is done dynamically, unlike WiiDraw. The user marks out the desired drawing area, then presses the "calibrate" button. This maps the physical boundaries to the modeling area.